Friday 24th February 2017,
BBOY TECH REPORT

The Make Noise 0-Coast May Be Your Gateway Into Modular

The Make Noise 0-Coast May Be Your Gateway Into Modular

0-Coast a.k.a. No-Coast comes forth from Make Noise, makers of Maths and many other well known modules.

0-Coast grabbed the attention of many modular curious synth nerds and beatmakers in January of 2016 at NAMM. This small little desktop synth with patch-able and modular sensibilities seemed to be one of the trending topics along with a couple of other self contained modular inspired desktop synths (i.e. Moog’s Mother 32 & Studio Electronics’ Tone Star).

So whats so special about the 0-Coast? Well, its a semi modular desktop synth that fancies itself as the intersection of west coast synthesis and east coast synthesis. It’s a Triangle Core Analog VCO that features a triangle wave and square wave. How the 0-Coast is patched can lend itself more to west coast synthesis.

West coast philosophy uses additive synthesis and FM (frequency modulation). While the East Coast philosophy leans heavily on subtractive synthesis. The square wave on the No-Coast, when patched accordingly, can modulate the oscillator thus creating the west coast sort of synthesis.

The 0-Coast has 13 Sources and 14 Destinations. It’s easy to patch by itself and just as simple to integrate into your larger modular rig if you have one.

The thing that I found profound about the 0-Coast is that you get bits of circuitry that can be found in a gang of Make Noise modules. For instance, the slope generator are very similar to channels 1 & 4 of the Maths or Function modules.

The envelope circuit was inspired by the Model D. The Dynamic circuit is a none resonate low pass filter VCA inspired by the Buchla 292. That basically means that the signal “gets brighter as it gets louder.”

The 0-Coast has a very unique character with a  few tricks up it’s sleeve. The overtone feature does some additive synthesis that creates additional harmonics on the tone of the 0-coast. There is something about it that has a bit of DPO flavor to it. If I’m not mistaken the square wave can modulate the other when patched properly.

At any rate, I’ll let Bana Haffar & Eric “Rodent” Cheslak do the explaining in the following video

0-Coast Perfect Circuit Premiere Overview Event

For those that aren’t so indoctrinated just yet into the modular world the 0-Coast can be played like a monosynth. Also, it has a decent midi facility as well that allows you to control it via midi and access some extended sequencer features.

Played like a traditional monosynth

Features

  • 2 Channels of MIDI to CV and MIDI to Gate
  • Dual mode MIDI Controlled Arpeggiator
  • Sync to MIDI Clock
  • Compatible w/ Eurorack Modular Synthesizer Signals
  • Patchable w/ 13 Sources and 14 Destinations
  • Triangle Core Analog VCO
  • Uncommon Timbral Animation using OVERTONE & MULTIPLY
  • Unique Transistor Based Low Pass Gate DYNAMICS
  • Voltage Control of all circuits
  • External Audio Input for combining w/ outside sounds
  • Headphone and Line Level Amplifier
  • Small Rugged Steel Enclosure

0-Coast may be sighted in the wild as Perfect Circuit seemed to sell the last of their lot during the event a couple of weeks ago. 0-Coast is still out of stock at Perfect Circuit so good luck finding them available out there. None the less, it’s certainly a dope unit and I can’t wait to get my hands on one!

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About The Author

The BBoy Tech (Corry Banks) is a writer, emcee, producer, hip hop artist (google Phashara) and IT Pro. Hip-Hop culture, beat making, gear and technology have always been his passions. In these pages, Banks explores and reviews all things beat making & hip-hop related in a techy sort of geeky but bboy cool way.

4 Comments

  1. John June 27, 2016 at 9:45 pm

    “… features a triangle wave (west coast synthesis) and a square wave (east coast synthesis). At least that’s how it was described at one point during the overview at Perfect Circuit Audio in Los Angeles a couple of weeks ago.”

    I’m sorry, but that isn’t even close to correct. It’s laughably incorrect, actually.

    The most simple generalization for describe the differences is that East Coast synthesis is based on using filters (VCFs) to filter harmonically-rich waves (this is classic subtractive analog synthesis) whereas West Coast synthesis involves using simpler waves such as sines and triangles and (a) performing frequency modulation with them (one wave FM-ing another, two waves modulating each other, etc.) and also (b) using wave shapers to produce more harmonics.

    Google it! :-)

    • Corry Banks June 27, 2016 at 10:42 pm

      Thanks for the input fam! I’m certainly not symplifying east and west coast styles and philosophies down to simple wave forms. I’m only stayed what was explained at the event. Maybe I should have been a bit more descriptive. The triangle wave form was explained as more of a simple nod to west coast philosophy while the square wave is more of a nod to the east coast philosophy. And yea you are correct depending on how you patch the 0-coast one wave FMs the other.

      I realize it’s a much more indepth science and philosophy than the simplified terms I used in this simple article.but thanks for the call out and input fam.

  2. John M June 28, 2016 at 9:24 pm

    Sure thing. I know that you were quoting someone else. I felt that your readers deserved a slightly better explanation.

    An even more concise way to say it is East Coast uses filtering of rich waveforms whereas West Coast is about wave shaping with simple waveforms.

    Naturally, it’s more complex than that!

    When you really dig in, you’ll learn that VCOs have either sawtooth or triangle cores. Sawtooth is more common, but West Coast synths are typically based on triangle cores. It’s a fairly esoteric topic but maybe that’s what led to the original comment that you had quoted.

    Cheers!

    • Corry Banks June 28, 2016 at 10:14 pm

      Word man!!! I really appreciate it.

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